CVE intelligence and bounded remediation
CVE-2021-26826 — A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files
High
CVSS 7.8
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
- Severity
- High
- CVSS
- 7.8 (3.1)
- Published
- 2021-02-08
- CISA KEV
- Not currently listed
- Ecosystem
- software/application
- Weaknesses
- CWE-787
Affected products
- godotengine / godot_engine
Matched remediation archetype
Buffer bounds, memory safety, and memory corruption
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Check exposure
- Identify affected native-code versions, build flags, architectures, parsers, codecs, drivers, and input paths in all shipped artifacts.
- Determine whether untrusted data reaches the affected routine and the process privilege, sandbox, and network exposure.
- Confirm statically linked, vendored, firmware, and platform-provided copies, not only package-manager records.
Remediate safely
- Apply the maintained upstream correction or replace the affected component, then rebuild every dependent artifact from clean inputs.
- Adopt bounds-checked interfaces, validated sizes and integer conversions, clear ownership, and memory-safe components where practical.
- Enable supported compiler and runtime hardening and add sanitized tests and fuzz regression seeds derived from non-weaponized fixtures.
Authoritative sources
Complete CVE record and remediation plan
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